Paper 280b:
THREE-D MAZE: GETTING LOST IN VIRTUAL REALITY [LABERINTO DE TRES-D: PERDERSE EN REALIDAD VIRTUAL]

Cumulative Index of Computer Aided Architectural Design
in Spanish

Works

Welcome guest _anon_418535

id 280b
authors Schnabel, Marc Aurel and Kvan, Thomas
year 2001
title THREE-D MAZE: GETTING LOST IN VIRTUAL REALITY [LABERINTO DE TRES-D: PERDERSE EN REALIDAD VIRTUAL]
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 september 2001, pp. 145-147
summary Virtual Environments (VE) influence design processes increasingly. We investigate the outcome of creation, interpretation and communication of architectural design, by using a three-dimensional (3D) maze together with text-based communication in a series of collaborative design experiments. The goal of our study was to identify how designers use and communicate design ideas by using VEs versa conventional methods of two-dimensional representations such as paper and pen. We developed a 3D-maze tool and set-up a series of experiments, including navigation- and perception-challenges, transcription of design, remote communication between design partners and controlled observations. We discuss how architects collaborate with partners and communicate their proposals in VE compared to actions in paper environments.
series SIGRADI
email marcaurel@hku.hk
content file.pdf (205,789 bytes)
discussion No discussions. Post discussion ...
ratings
last changed 2006/11/08 12:29
 
© CUMINCAD 2004