Paper e74e:
MuseV2 - THE VIRTUAL REALITY APPLICATION TO COLLECT USER PREFERENCE DATA [MuseV2 - APLICACIÓN DE REALIDAD VIRTUAL PARA RECOGER DATOS DE PREFERENCIA DEL USUARIO]

Cumulative Index of Computer Aided Architectural Design
in Spanish

Works

Welcome guest _anon_268170

id e74e
authors Orzechowski, M.A., Timmermans, H.J.P. and De Vries, B.
year 2001
title MuseV2 - THE VIRTUAL REALITY APPLICATION TO COLLECT USER PREFERENCE DATA [MuseV2 - APLICACIÓN DE REALIDAD VIRTUAL PARA RECOGER DATOS DE PREFERENCIA DEL USUARIO]
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 september 2001, pp. 162-164
summary In this research project, we are creating an AI environment that helps architects to identify user preferences through a Virtual Reality Interface. At the current stage of development, the project has resulted in a VR application – MuseV2 that allows users to instantly modify an architectural design. The distinctive feature of this application is that a space is considered as a base for all user modifications and as a connection between all design elements. To gather preference information, AI agents observe user-induced modifications in VR. The system that we envision should not become an automated design tool, but an adviser and viewer for novice users.
series SIGRADI
email m.a.orzechowski@tue.nl
content file.pdf (194,465 bytes)
discussion No discussions. Post discussion ...
ratings
last changed 2006/11/08 12:29
 
© CUMINCAD 2004