||Designing presence in virtual environments [Diseñar presencia en ambientes virtuales]
||SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
||Recent explorations of the concepts of form and content in virtual worlds open a new understanding of the development of novel design paradigms that can induce the sense of presence in virtual worlds. This paper presents current research in the design of presence in virtual worlds. It investigates the impact of two paradigms that integrate the components of form and content: the first is termed: “scenario- based design” and the second is termed: “performance-based design”.
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