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Paper: 280b
Paper title: THREE-D MAZE: GETTING LOST IN VIRTUAL REALITY [LABERINTO DE TRES-D: PERDERSE EN REALIDAD VIRTUAL]
Authors: Schnabel, Marc Aurel and Kvan, Thomas
Summary: Virtual Environments (VE) influence design processes increasingly. We investigate the outcome of creation, interpretation and communication of architectural design, by using a three-dimensional (3D) maze together with text-based communication in a series of collaborative design experiments. The goal of our study was to identify how designers use and communicate design ideas by using VEs versa conventional methods of two-dimensional representations such as paper and pen. We developed a 3D-maze tool and set-up a series of experiments, including navigation- and perception-challenges, transcription of design, remote communication between design partners and controlled observations. We discuss how architects collaborate with partners and communicate their proposals in VE compared to actions in paper environments.
Type:
Year of publication: 2001
Series: CUMINCADes:SIGRADI
Download paper: /pdfs/280b.content.pdf
Citation: Schnabel, Marc Aurel and Kvan, Thomas (2001). THREE-D MAZE: GETTING LOST IN VIRTUAL REALITY [LABERINTO DE TRES-D: PERDERSE EN REALIDAD VIRTUAL]. SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 september 2001, pp. 145-147, http://itc.scix.net/paper/280b
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