Digital library of construction informatics and information technology in civil engineering and construction
 
ITC
Digital library
SciX
Tower of Babel
Home All papers Browse by series Browse by authors Browse by keywords Browse by years
Paper: df9c
Paper title: A CREATIVE CURRICULUM: PUTTING TECHNOLOGY IN ITS PLACE [UN PLAN DE ESTUDIOS CREATIVO: COLOCANDO A LA TECNOLOGÍA EN SU LUGAR]
Authors: Cruickshank, G., Paterson, I. and Natanson, L.
Summary: The accessibility of 3D Modelling software presents challenges in the delivery of education aimed at developing creativity. Despite opening up innovative avenues of artistic possibility, computer technologies are essentially two-dimensional, hard to master and may restrict creativity itself. This paper describes a curriculum designed to develop creativity within an Electronic Arts programme. A student-centred, experiential learning approach was taken, which challenged students to set personal objectives within set project constraints. Formal critique sessions allowed students to develop a critical perspective. Conclusions are drawn as to the applicability of the approach to other non-artistic areas.
Type:
Year of publication: 2001
Series: CUMINCADes:SIGRADI
Download paper: /pdfs/df9c.content.pdf
Citation: Cruickshank, G., Paterson, I. and Natanson, L. (2001). A CREATIVE CURRICULUM: PUTTING TECHNOLOGY IN ITS PLACE [UN PLAN DE ESTUDIOS CREATIVO: COLOCANDO A LA TECNOLOGÍA EN SU LUGAR]. SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 september 2001, pp. 218-220, http://itc.scix.net/paper/df9c
hosted by University of Ljubljana University of Ljubljana

includes:

CIB
W78

ECCE

ITcon
© itc.scix.net
inspired by SciX, ported by Robert Klinc [2019]